// $Id$ /* I've hidden the details in an Allocator class declared in mpool.h We'll come to that a little later. */ #include "mpool.h" #if defined(ACE_LACKS_SYSV_SHMEM) int main (int, char *[]) { ACE_ERROR_RETURN ((LM_ERROR, "System V Semaphores not available on this platform.\n"),100); } #else // ACE_LACKS_SYSV_SHMEM int main (int, char *[]) { /* Construction of an Allocator will create the memory pool and provide it with a name. The Constants class is also declared in mpool.h to keep server and client on the same page. The name is used to generate a unique semaphore which prevents simultaneous access to the pools housekeeping information. (Note that you still have to provide your own synch mechanisms for the data *you* put in the poo.) */ Allocator allocator (Constants::PoolName); /* The Allocator class provides the pool() member so that you have access to the actual memory pool. A more robust implementation would behave more as a bridge class but this is good enough for what we're doing here. Once you have a reference to the pool, the malloc() method can be used to get some bytes. If successful, shm will point to the data. Otherwise, it will be zero. */ char *shm = (char *) allocator.pool ().malloc (27); ACE_ASSERT (shm != 0); /// FYI ACE_DEBUG ((LM_INFO, "Shared memory is at 0x%x\n", shm)); /* Something that we can do with a memory pool is map a name to a region provided by malloc. By doing this, we can communicate that name to the client as a rendezvous location. Again, a member of Constants is used to keep the client and server coordinated. */ if (allocator.pool ().bind(Constants::RegionName,shm) == -1) ACE_ERROR_RETURN ((LM_ERROR, "Cannot bind the name '%s' to the pointer 0x%x\n", Constants::RegionName, shm), 100); /* One of the best ways to synch between different processes is through the use of semaphores. ACE_SV_Semaphore_Complex hides the gory details and lets us use them rather easily. Here, we'll create two semaphores: mutex and synch. mutex will be used to provide mutually exclusive access to the shared region for writting/reading. synch will be used to prevent the server from removing the memory pool before the client is done with it. Both semaphores are created in an initially locked state. */ ACE_SV_Semaphore_Complex mutex; ACE_ASSERT (mutex.open (Constants::SEM_KEY_1, ACE_SV_Semaphore_Complex::ACE_CREATE, 0) != -1); ACE_SV_Semaphore_Complex synch; ACE_ASSERT (synch.open (Constants::SEM_KEY_2, ACE_SV_Semaphore_Complex::ACE_CREATE, 0) != -1); /* We know the mutex is locked because we created it that way. Take a moment to write some data into the shared region. */ for (int i = 0; i < Constants::SHMSZ; i++) shm[i] = Constants::SHMDATA[i]; /* The client will be blocking on an acquire() of mutex. By releasing it here, the client can go look at the shared data. */ if (mutex.release () == -1) ACE_ERROR ((LM_ERROR, "(%P) %p", "server mutex.release")); /* Even though we created the synch semaphore in a locked state, if we attempt to acquire() it, we will block. Our design requires that the client release() synch when it is OK for us to remove the shared memory. */ else if (synch.acquire () == -1) ACE_ERROR ((LM_ERROR, "(%P) %p", "server synch.acquire")); /* This will remove all of the memory pool's resources. In the case where a memory mapped file is used, the physical file will also be removed. */ if (allocator.pool ().remove () == -1) ACE_ERROR ((LM_ERROR, "(%P) %p\n", "server allocator.remove")); /* We now have to cleanup the semaphores we created. Use the ipcs command to see that they did, indeed, go away after the server exits. */ if (mutex.remove () == -1) ACE_ERROR ((LM_ERROR, "(%P) %p\n", "server mutex.remove")); else if (synch.remove () == -1) ACE_ERROR ((LM_ERROR, "(%P) %p\n", "server synch.remove")); return 0; } /* This tutorial was created by shamelessly modifying one of the ACE examples. Someone there had already created the necessary explicit template instantiations & I don't want them to go to waste... */ #if defined (ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION) template class ACE_Malloc<ACE_MMAP_MEMORY_POOL, ACE_SV_Semaphore_Simple>; template class ACE_Malloc_T<ACE_MMAP_MEMORY_POOL, ACE_SV_Semaphore_Simple, ACE_Control_Block>; template class ACE_Guard<ACE_SV_Semaphore_Simple>; template class ACE_Write_Guard<ACE_SV_Semaphore_Simple>; template class ACE_Read_Guard<ACE_SV_Semaphore_Simple>; #elif defined (ACE_HAS_TEMPLATE_INSTANTIATION_PRAGMA) #pragma instantiate ACE_Malloc<ACE_MMAP_MEMORY_POOL, ACE_SV_Semaphore_Simple> #pragma instantiate ACE_Malloc_T<ACE_MMAP_MEMORY_POOL, ACE_SV_Semaphore_Simple, ACE_Control_Block> #pragma instantiate ACE_Guard<ACE_SV_Semaphore_Simple> #pragma instantiate ACE_Write_Guard<ACE_SV_Semaphore_Simple> #pragma instantiate ACE_Read_Guard<ACE_SV_Semaphore_Simple> #endif /* ACE_HAS_EXPLICIT_TEMPLATE_INSTANTIATION */ #endif /* ACE_LACKS_SYSV_SHMEM */