As you can see in broadcast_client.cpp, there isn't enough difference to even comment on! Look back to the Tutorial 8 version of this file. The only difference is the addition of the timeout variable passed to recv().
// $Id$ #include "ace/Log_Msg.h" #include "ace/SOCK_Dgram_Bcast.h" #include "ace/INET_Addr.h" static const u_short PORT = ACE_DEFAULT_SERVER_PORT; int main (int argc, char *argv[]) { ACE_INET_Addr local ((u_short) 0); ACE_INET_Addr remote (PORT, INADDR_BROADCAST); ACE_SOCK_Dgram_Bcast dgram; if (dgram.open (local) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "open"), -1); char buf[BUFSIZ]; sprintf (buf, argc > 1 ? argv[1] : "Hello World!"); if (dgram.send (buf, ACE_OS::strlen (buf) + 1, remote) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "send"), -1); ACE_Time_Value timeout (2, 0); if (dgram.recv (buf, sizeof (buf), remote, 0, &timeout) == -1) ACE_ERROR_RETURN ((LM_ERROR, "%p\n", "recv"), -1); ACE_DEBUG ((LM_DEBUG, "(%P|%t) The server at (%s) said (%s)\n", remote.get_host_name (), buf)); return 0; }